This makes Diablo 4 players feel confused.
Although from now until 6/6, the official version of Diablo 4 launch is still quite far away, but from now on, the game is still one of the hottest keywords searched by no few gamers. One of the things that makes Diablo 4 interesting and receives a lot of interest is that the end of this game will be very promising and also something that will help gamers stick to the game for thousands of hours.
Specifically, Diablo 4’s main plot-end activities will include upgraded PvE modes, typical of Nightmare Cells, Helltide and Whispers of the Dead but at the same time more interesting, it also features an interesting PvP counter-mode called Fields of Hatred. In the introduction, Blizzard also talked a bit about the mechanism of this feature, when players will go into a certain area, crush monsters to collect pieces of rare objects and try to escape, before the prey is robbed if crushed by other players.
Basically, Fields of Hatred will surely bring an incredibly attractive survival arena. But the problem is that, the director of the game, Josheph Piepiora, has admitted, this fighting system has absolutely no fairness at all. Accordingly, this is not a duel system, but simply a chaotic battlefield. There, players will have to fight with random opponents, sometimes a few and even have levels, armed superior to us many times. Basically, in Fields of Hatred, only the strong have the right to speak. Of course, this means there is no justice here.
But fortunately, if you are not one who likes to participate in such battles, it is best not to visit the Fields of Hate do nothing. As revealed by Blizzard, this is just an optional option and the rewards are only related to skins and clothes. It is known that the time to complete the main plot of Diablo 4 will fall in about 80 hours of play.